- Charm – convince the opposite sex of the truth of a simple statement.
- Appraise – determine a small item’s market value.
- Haggle – get an extra 5% above market value for a small item.
- Luck – succeed saving throws against one: Magic, Falls, or Possession.
- Gamble – win simple tavern games, cards, and other gambling games.
- Reflex – win speed-based contests (pick an item up, run to something, etc.)
- Animal Speak – speak with small, kindly animals.